Space Hulk Deathwing Wiki:Terminator Classes

This page's purpose is to display all shared characteristics between classes. To see the unique classes' details see the list of classes below.

Armour
Each class has access to three Armour Passive Adornments. These adornments come in the form of a Cooldown Reducer, an Effect Reducer, and an Effect Boost. The player may choose one passive from each of these categories to equip for a mission.

Old: shard the same options for armour adornments and can pick one from each tree:

Cooldown Reducer Adornments
Cooldown Reducer Adornments are identical between all classes, how ever they uniquely effect each class dependant on the ability and unique cooldown effecting weapon. These adornments are designed to lower the recharge time of a selected class skill by 10%, 15%, and 20% depending on the renown cost of the adornment.

Effect Reducer Adornments
Effect Reducer Adornments are identical between all classes. They give percentile damage reduction against the various effects inflicted by the enemies' attacks. The effects that can be reduced are acid, las-blast, missile, plasma, and thorax swarm damage. In the following table the adornment's effectiveness in compared to their respective prices.

Effect Boost Adornments
Effect Boost Adornments are identical between all classes. These adornments increase the class' armour, melee damage, or ranged damage up to 20%. In the following table the adornment's effectiveness is compared to theire respective prices.

List of Classes
Categorized list of all in-game classes in alphabetical order:


 * Apothecary
 * Assault Speciality
 * Heavy Weapon Speciality
 * Interrogator-Chaplain
 * Librarian
 * Tactical Speciality